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	<title>Stormkeeper&#039;s Blog &#187; Games Industry</title>
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		<title>Well, it was good while it lasted&#8230;</title>
		<link>http://www.stormkeeper.net/2010/07/well-it-was-good-while-it-lasted/</link>
		<comments>http://www.stormkeeper.net/2010/07/well-it-was-good-while-it-lasted/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 02:40:34 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[Activism]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.stormkeeper.net/?p=284</guid>
		<description><![CDATA[&#8230;but I&#8217;ve decided that given I have a grand total of 10 people in my PS3 boycott group, I&#8217;m gonna give up on my boycott as frankly it&#8217;s become pointless.  I&#8217;ve updated my PS3 so I can no longer use the Linux function so my protesting is kind of in vain.  I may one day [...]]]></description>
			<content:encoded><![CDATA[<p>&#8230;but I&#8217;ve decided that given I have a grand total of 10 people in my PS3 boycott group, I&#8217;m gonna give up on my boycott as frankly it&#8217;s become pointless.  I&#8217;ve updated my PS3 so I can no longer use the Linux function so my protesting is kind of in vain.  I may one day go back to instigating a boycott, but honestly I&#8217;m getting frustrated with the fact that I&#8217;m one of a few people who is actually following the boycott, whereas everyone else enjoys their newer PS3 games, oblivious to the fact that Sony is increasingly screwing its customer base over.  I&#8217;m still against Sony&#8217;s actions, and I do hope they get what they deserve with regards to the lawsuits that have been put up against them, but I&#8217;m toning back my activism on this issue.  Truth be told, it was killing me inside a bit at not being able to get any new Rock Band stuff (including the 3rd game when it comes out).  I plan to get DJ Hero second hand at some point soon, anhd most likely Heavy Rain as well, but everything Rock Band-related, I&#8217;m gonna most likely have to buy new.  Either way, if something else comes up when I can contribute or a boycott will make a lerger impact, I&#8217;ll do it, but for now there&#8217;s no point.</p>
<p>Edit: While I remember, I&#8217;m happy to report I&#8217;ve found my headset&#8230; unfortunately my DSi, original GBA and Game Boy Pocket have yet to surface.  Other stuff has though, thankfully&#8230; I&#8217;m not going mad and thinking I never had them &gt;.&gt;</p>
<p>This isn&#8217;t giving up by any means, just accepting that the road I went down is not right for the time and that one day it might be.  The group will remain, for past and future reference, but I will not be adding anything to it until the time is right.</p>
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		<title>Hit Sony hard!</title>
		<link>http://www.stormkeeper.net/2010/04/hit-sony-hard/</link>
		<comments>http://www.stormkeeper.net/2010/04/hit-sony-hard/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 20:15:34 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[Games Stuff]]></category>
		<category><![CDATA[Activism]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS3 System Software]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.stormkeeper.net/?p=256</guid>
		<description><![CDATA[This post is going to be a little small a bit larger than I expected, and later I&#8217;ll be following up with a post about another company, but I do believe it&#8217;s time for an update on things, even if it is a bit late.  I don&#8217;t expect to write anything else about Sony anytime [...]]]></description>
			<content:encoded><![CDATA[<p>This post is going to be <del>a little small</del> a bit larger than I expected, and later I&#8217;ll be following up with a post about another company, but I do believe it&#8217;s time for an update on things, even if it is a bit late.  I don&#8217;t expect to write anything else about Sony anytime soon, unless there&#8217;s a major change in developments, but we&#8217;ll see what happens.  Anyway, over the past week we have had these articles:</p>
<p><a href="http://news.spong.com/article/21176/Sony-No-PS3-OtherOS-Refunds">http://news.spong.com/article/21176/Sony-No-PS3-OtherOS-Refunds</a><br />
<a href="http://www.reghardware.co.uk/2010/04/19/sony_firmware_compensation/">http://www.reghardware.co.uk/2010/04/19/sony_firmware_compensation/</a><br />
<a href="http://www.thinq.co.uk/news/2010/4/14/sony-refuses-to-sanction-ps3-refunds/">http://www.thinq.co.uk/news/2010/4/14/sony-refuses-to-sanction-ps3-refunds/</a></p>
<p>It seems that judging by the above, getting refunds is proving to be a problem.  I still haven&#8217;t persued the possibility of getting a refund though it doesn&#8217;t look I&#8217;d have much luck at present.  There is also mention <a href="http://www.reghardware.co.uk/2010/04/22/ps3_3d_update_inbound/">here</a> of a 3.30 patch and as you can see, there&#8217;s no mention of the Other OS (OOS) feature being restored.  I imagine if (and at the moment it seems a big if) it does get restored, it&#8217;ll be on the next patch after this one.  Still, it&#8217;s madness that Sony pull the plug on a feature that was advertised as a selling point, especially as to actually exploit the security issue in the first place, it requires more effort than all but the most dedicated of individuals are willing to commit to.  Let&#8217;s face it, who but the most dedicated would want to open up their PS3, void the warranty on the machine and risk bricking it?  I&#8217;m not knocking them by any means, but the point is that only a handful would even consider doing this, so why would it even be considered that serious and issue?<br />
<span id="more-256"></span><br />
As it stands now, those who want the OOS feature <strong>and</strong> PSN access have only one recourse, now that the proxy has been shut down (from what I gather) and that is to install the CFW, which is likely to get you banned off PSN.  As much as I&#8217;d love to have the option to have the OSS feature, I&#8217;m not willing to risk getting locked out of the PSN for it, even though many have most likely been.  It&#8217;s shocking that Sony are so willing to stand aside and let people get blocked off from PSN (be it a ban or refusal to upgrade) just because they&#8217;re allegedly plugging a security hole very few would or could exploit.  And this comes not long after Sony saying they weren&#8217;t going to remove the feature!  This is why I cannot really trust Sony at present.  Another reason for me to distrust Sony has just come up <a href="http://www.thinq.co.uk/news/2010/4/22/sony-can-update-ps3-firmware-without-asking/">here</a>, seeing as it appears Sony can update the PS3&#8242;s firmware without asking!  This really gets me raging!  First of all, they disable the OOS feature and now they say we can download it to your system without your consent?  What the hell are Sony smoking?  I mean seriously&#8230; first they said we had the choice of installing the FW update or not and now we don&#8217;t?  Consumer rights groups will have a field day, especially as I doubt such a thing is legal.</p>
<p>Before anything is said to me about how this isn&#8217;t illegal, let&#8217;s put it like this:</p>
<p>Say you have a car that you bought and paid for and thus you own it.  The car is computerised, so the system occasionally needs updating to iron out any kinks, etc.  Now say the car&#8217;s computer system currently has a feature that was advertised as a selling point&#8230; I have no idea what example to use but say it&#8217;s a useful feature to those what would use it and less so for those who don&#8217;t (much like the OOS).  Anyway, if you refuse to install this update, the system will have severely reduced functionality in another area more important (such as no PSN access) than the one you wish to keep until you update to the latest firmware.  You could also attempt to install a customised update but due to the way the computer system works, if such a thing is detected, the important feature will no longer work (getting banned from PSN).  Before I continue, I apoligise for non-specific examples in explaining it in terms of a car, but I honestly cannot think of any parallels at present&#8230; anyone have any ideas?  Anyway, you have chosen not to upgrade your car&#8217;s computer so you can keep the feature because you use it quite regularly, though unfortunately you also used the important feature too, but now you cannot use it because of your insistance of keeping the feature that would be removed in an update.  Of course, that EULA states that the update people have permission to break into your car (while you&#8217;re in it) and install the update anyway, regardless of whether or not you consented to it!</p>
<p>The main reason why I used a car though is because some people seem to think that if someone buys a PS3, Sony have the right to force their updates upon people.  Everyone understands that once you buy a car, you own it, not the company&#8230; so why is Sony thinking they own individual PS3s?  We paid a lot of money for it (some more than others) and thus we own it, which means no one, not even the company that manufactered the device can tamper with our property.</p>
<p>This brings me nicely to my next point.  I recently started a group on Facebook called &#8220;<a href="http://www.facebook.com/group.php?gid=120486807963237">I refuse to buy another PS3 game until Sony restores the Other OS option!</a>&#8221; (catchy title, eh?), which at the time of writing has only 2 users, though I&#8217;d like as many as possible.  I intend to use this as a protest group, as you might have guessed and the idea is to get as many people as possible on it, so I can eventually write an email to Sony and say to them &#8220;unless you restore the Other OS feature, this many people will refuse to buy any PS3 games or a PS3, thus causing you to lose out on a lot of money!&#8221;  Of course, ne recent loophole that came up which I intend to take full advantage of, or at least let others take advantage of is the purchase of second hand games/systems.  Why you ask?  Well, I may as well explain why I&#8217;m not buying any more PS3 games as well.  Firstly, Sony makes a loss on every PS3 they sell and make it back on games sales&#8230; thus, if I don&#8217;t buy any more games (though I have in the past; Rock Band 2 is 2-3 weeks old now &#8211; before I found out the implications of this) then Sony will not make any more money.  As for buying second hand stuff, the retailer gets 100% of that money, which Sony doesn&#8217;t like one bit because they don&#8221;t see that money.</p>
<p>So really, when I say I&#8217;m not buying PS3 games, perhaps what I should really say I&#8217;m not buying PS3 games brand new, or do anything else that puts money in Sony&#8217;s coffers; I needed a bit of a dramatic title though so it can stay <img src='http://www.stormkeeper.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>But yeah, it seems nowadays that the only way to get big multinational company to listen to you is actually threaten them the only way they&#8217;ll understand; through their pockets.  If they realise that a significant part of people are angry enough and refuse to financially support them, then they should eventually sit up and take notice&#8230;. at least that&#8217;s the plan.  I&#8217;m crap at writing letters so I&#8217;ll be essentially needing time to actually forulate a letter, though help is appriciated.  Anyway, I&#8217;m going to leave this for now and I&#8217;ll make some minor updates to this if needs be, and if there&#8217;s anything fully newsworthy over the next week, expect another update.</p>
<p>Watch this space.</p>
<p>Update: I should mention as well that I still intend to use my PS3; I own it and I intend to use it fully with the games I have paid for already.  the only things I won&#8217;t do is buy anything off it or buy any new games for it.  I may consider second hand games though.  It seems stupid not to use something I have already paid for.</p>
<p>Update 2: Here&#8217;s <a href="http://www.crunchgear.com/2010/04/22/did-you-know-sony-can-pull-a-reverse-amazon-and-push-updates-to-your-ps3/">another link</a> about the updating of the PS3 without consent.  I love the Penny Arcade strip that goes with it too!</p>
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		<title>Oh Sony, what have you done?</title>
		<link>http://www.stormkeeper.net/2010/04/oh-sony-what-have-you-don/</link>
		<comments>http://www.stormkeeper.net/2010/04/oh-sony-what-have-you-don/#comments</comments>
		<pubDate>Mon, 12 Apr 2010 08:15:29 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[Activism]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.stormkeeper.net/?p=246</guid>
		<description><![CDATA[First of all, I figured that I should put on my activist hat and also elaborate more on the PS3 comment from the last blog.  As you may already know, Sony recently disabled the &#8220;Other OS&#8221; option on the &#8220;fat&#8221; PS3s  with the release of their 3.21 system software update.  If you don&#8217;t know, I&#8217;d [...]]]></description>
			<content:encoded><![CDATA[<p>First of all, I figured that I should put on my activist hat and also elaborate more on the PS3 comment from the last blog.  As you may already know, Sony recently disabled the &#8220;Other OS&#8221; option on the &#8220;fat&#8221; PS3s  with the release of their 3.21 system software update.  If you don&#8217;t know, I&#8217;d suggest you stop here and Google the 3.21 system software update before continuing, just so you have some basic background on things, and also have had a chance to read people&#8217;s responses, seeing as I have my own opinions, based upon the responses I&#8217;ve read. That said though, I will be using some links as well though not necessarily ones that&#8217;ll provide background.</p>
<p>For those of you that already know, or have gotten yourselves up to speed on things just now, not many people actually use the Other OS option.  I mayself don&#8217;t use it but I was considering it at some point, though now I haven;t the option to.  Sony&#8217;s excuse was apparantly &#8220;security concerns&#8221;, but essentially that&#8217;s like putting a small fire out with a few million gallons of water, when a bucket would have sufficed.  Of course, as a result of the Other OS removal, a lot of people are annoyed though some couldn&#8217;t care less.  Of course, this is only scratching the surface of things; first of all, the removal of this option now means that Sony has broken an EU Law; <a href="http://www.wak-tt.com/tt/2yearwarranty1.htm" target="_blank">Directive 1999/44/EC</a> to be precise.  As you can see <a href="http://www.playstationuniversity.com/ps3-owner-refunded-without-return-for-missing-other-os-3555/" target="_blank">here</a>, someone already attempted to claim a refund from Amazon UK and was successful in doing so.  This sets an interesting precident and certainly one I&#8217;m going to both explore and follow through; this blog entry is the second step in that process.  I&#8217;ll explain the first step shortly but here&#8217;s a bunch of links in relation to the EU law and the PS3 3.21 software:</p>
<p><a href="http://www.yellowdog-board.com/viewtopic.php?f=19&amp;t=7266&amp;sid=dff956c5372ab577ba5d29f2fd2b7ace&amp;start=180#p37999">http://www.yellowdog-board.com/viewtopic.php?f=19&amp;t=7266&amp;sid=dff956c5372ab577ba5d29f2fd2b7ace&amp;start=180#p37999</a><br />
<a href="http://lists.fixstars.com/pipermail/yellowdog-announce/2010-April/000223.html">http://lists.fixstars.com/pipermail/yellowdog-announce/2010-April/000223.html</a> (Yellow Dog Linux announcement)<br />
<a href="http://labby.co.uk/2010/04/playstation-3-ps3-firmware-update-3-21/">http://labby.co.uk/2010/04/playstation-3-ps3-firmware-update-3-21/</a> (a fellow UK blogger&#8217;s post on the update; seems an argument with his wife was caused, oh dear)<br />
<a href="http://community.eu.playstation.com/t5/PlayStation-3-General-Discussion/PS3-Firmware-3-21-coming-April-1st-no-joke/m-p/10495082">http://community.eu.playstation.com/t5/PlayStation-3-General-Discussion/PS3-Firmware-3-21-coming-April-1st-no-joke/m-p/10495082</a><br />
<a href="http://www.thinq.co.uk/news/2010/4/9/sony-says-sorry-for-other-os-take-down/">http://www.thinq.co.uk/news/2010/4/9/sony-says-sorry-for-other-os-take-down/</a> (Sony apoligise, but it&#8217;s a bit too late for that now)</p>
<p><span id="more-246"></span>My first step was to actually join these 3 communities on FB protesting the removal of the feature.  I&#8217;m not sure which one is better, so I joined all 3:</p>
<p><a href="http://www.facebook.com/group.php?gid=114315258581392">http://www.facebook.com/group.php?gid=114315258581392</a> (this is coincidentally where I got my YDL info from)<br />
<a href="http://www.facebook.com/group.php?gid=108458319185510">http://www.facebook.com/group.php?gid=108458319185510</a> (this one I have contributed to and I think it was considered the &#8220;best&#8221; one, based on a post I read)<br />
<a href="http://www.facebook.com/group.php?gid=107165099316102">http://www.facebook.com/group.php?gid=107165099316102</a></p>
<p>With all that out of the way, I&#8217;ll continue.  I foolishly installed the 3.21 update as I thought it was a joke and also I&#8217;ve been waiting for an update since December so I had hoped it stabilised the system as well.  Alas, it wasn&#8217;t a joke.  Going back to the issues Sony now face besides potential lawsuits and being looked at by the consumer protection bodies, they also failed to factor in what the removal of the Other OS option could actually do, such as <a href="http://boardsus.playstation.com/t5/PlayStation-3-Updates/Sony-dodged-euro-tax-laws-because-ps3-sold-as-computer/td-p/45462032;jsessionid=BC4C28A31B41EE928DE16F2193186092" target="_blank">remove its tax classification as it&#8217;s no longer a computer</a>.  They just shot themselves in the foot at least twice!  another issue as well is that if you do want to keep Linux on your PS3, you have the choice not to update.  Of course, you&#8217;ll be denied access to the PSN and also be unable to watch BDs or play games that need the 3.21 patch, so people are getting shafted with 2 clear options:</p>
<p>Keep 3.15: Keep Linux, but lose PSN access and ability to play latest movies/games and also not get any important system updates.<br />
Update to 3.21: Lose Linux, but be able to play latest movies/games and access PSN and get important updates.</p>
<p>Clearly, the choosing of one or the other is unfair, especially when you consider that it&#8217;ll put people  off buying PS3 games, so between lost console sales, lost games sales, refunds (provided enough do it, the retailers will claim the money back off Sony) and having to pay taxes, Sony have caused themselves to enter a world of hurt, both financially and with their fans.  I noticed that a lot of people blame this GeoHot guy for hacking the PS3, but the amount of effort required to even hack the system is more than what most people are willing to do; it&#8217;s really only the dedicated ones who would go this far anyway.  There&#8217;s a lot of debate on the issue, especially the reasons for it, but I don&#8217;t want to debate them right now.  I&#8217;d recommend reading up on that bit yourself, especially as I&#8217;m in the process of doing it as well.  Either way, I&#8217;m off to game so I can look at getting a partial refund for my lack of Other OS option.  It&#8217;s my ultimate hope that enough people claim a partial refund in order for Sony to realise the mistake they&#8217;ve made and restore the access; sorry in this case doesn&#8217;t cut it.</p>
<p><strong>NB:</strong> There is an option to have the 3.21 patch <strong>and</strong> the Other OS option, but that&#8217;s playing with fire as you risk getting banned off PSN for it.  It&#8217;s been recommended you don&#8217;t do it.  Additionally, you can&#8217;t downgrade back to 3.15 once you&#8217;ve upgraded as Sony have removed that version!</p>
<p><strong>Update 20/4/10:</strong> I&#8217;m now aware of the fact that WP doesnt seem to automatically process  hyperlinks, doh!  I&#8217;m fixing that now though.  I&#8217;m going to find a  plugin that processing them for me, though ideas are welcome.  I also looked into getting a partial refund from Game, in the store where I purchased my PS3, although the manager there says I&#8217;ve to contact Sony about that.  I haven&#8217;t pursued this as of yet, due to recovering from surgery but I&#8217;ll certainly be seeing what I can do soon.</p>
<p><strong>Update 21/4/10:</strong> Embarressingly, I didn&#8217;t notice there were a few comments attached to this post.  Of course, in my defense, I was recovering from surgery (the post was made a day before I went in) and was out of it plus didn&#8217;t really come back here till yesterday.  The comments are now cleared and should be able to be seen and I&#8217;ll be looking back to see if there&#8217;s any other comments I missed.</p>
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		<title>So much for more than once a month on average!</title>
		<link>http://www.stormkeeper.net/2010/03/so-much-for/</link>
		<comments>http://www.stormkeeper.net/2010/03/so-much-for/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 02:23:51 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Games Dev.]]></category>
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		<guid isPermaLink="false">http://www.stormkeeper.net/?p=240</guid>
		<description><![CDATA[I really need to give my LiveJournal some love at some point, seeing as it&#8217;s supposed to be a more personal blog, as opposed to this one which is more for sharing my views, insights and generally having a rant. Anyway, I spent Saturday and much of Sunday at my friend&#8217;s house, where we played [...]]]></description>
			<content:encoded><![CDATA[<p>I really need to give my LiveJournal some love at some point, seeing as it&#8217;s supposed to be a more personal blog, as opposed to this one which is more for sharing my views, insights and generally having a rant.  Anyway, I spent Saturday and much of Sunday at my friend&#8217;s house, where we played Rock Band 2.  And I have to admit, I&#8217;m pretty hooked on the game now!  I also got to play quite a few songs on there including Color Theory&#8217;s song If Not Now When and some other songs such as Attack and The Kill from 30STM.  I was really impressed with the game to be honest, as you could really get into it&#8230; I certainly found it easier to play the bass or guitar standing anyway!  I was so into the game, that I started dancing while I was playing!  And thinking about it, playing the guitar in any of these games, be it Rock Band, Guitar Hero or even Band Hero, no matter what the format, is a great way of learning to play the proper thing.  Why do I say this you ask?  Well, I have some books on learning how to play the guitar and from what I recall of them, you&#8217;re to hold an actual guitar a certain way and with the guitar controller, it works best if you hold it the same way.  Playing with the controller (GH controllers are more durable) gives you a great start with playing an actual guitar because you have to hold the controller like you would a normal guitar, so it gets you used to the awkwardness of your hand being put into and awkward position when fretting.</p>
<p>Admittedly though, it won&#8217;t help your fingers get used to pressing on the strings&#8230; that&#8217;s something you&#8217;ll have to face later on and they do tend to make your fingers hurt for a while because the strings are pressing into your fingers.  I haven&#8217;t played with an actual guitar long enough to be able to get protection from the strings as of yet, although the guitar isn&#8217;t my instrument of choice at present; that honour belongs to my keyboard (the piano type), which I&#8217;ve decided to learn first as it&#8217;s a little easier to get into.  I&#8217;ve actually paid for the learning pack for Synthesia to help me in this goal.  It&#8217;s much like Guitar Hero, Rock Band and the like, but it uses a keyboard or MIDI synthesiser instead.  Admittedly, I&#8217;ve not touched it for a while now, but my Rock Band jam session has both rekindled the interest and also made me want to get Rock Band as well!  I&#8217;m looking at getting the Band Hero Super Bundle, which is 100 quid in HMV at the moment, seeing as it has all the instruments I need to get me started, although the drums are a concern; would they be compatible with Rock Band?  I know the guitar is compatible, and the mic should be as well, but I&#8217;m not sure about the drums.  As for why I&#8217;m worried about this, I really don&#8217;t want to get another set of drums just so I can play all the games!  One thing I noticed though that one of my friends would be happy with is the fact that the Band Hero drumkit has 3 drums, with 2 cymbals, I think they are those anyway.  It still has the pedal, but that said, I don&#8217;t think it would be used as much in Rock Band, so his foot won&#8217;t hurt so much!<br />
<span id="more-240"></span><br />
I will need to get another guitar though to complete the band though.  I have been thinking long and hard about getting Final Fantasy 13, which has been out for a while and yes, C&amp;C4 is out now as well but I&#8217;ll wait till my birthday to buy that.  That&#8217;s another game I&#8217;m unsuure of, but I need to get it as it&#8217;s like a grand finale.  Oddly enough, I stopped playing the multiplayer beta some time ago though that was more due to my move as opposed to not wanting to play it.  Another thing I need to take back up is ST Online, which again I&#8217;ve not played in a while.  The issue being though that it&#8217;s on my desktop and I need to fit a wireless card to it, given that the ethernet cable is too short, doh!  Another game I recently have started to replay is Morrowind which I&#8217;ve been tweaking by installing the plugins.  While I haven&#8217;t properly gotten into it just yet, I certainly think the plugins make it a better game.  This is one thing that PCs excel at, that is having a lot of free mods and the like; consoles can&#8217;t compare in this case.  Except for Unreal Tournament III, I can&#8217;t think of any other game that supports extension of its functionality through mods, at least on a console.  I&#8217;ll delve into that shortly, seeing as I really need to get back to FF13.  Anyway, on the topic of FF13, I&#8217;m not sure if I should buy it to be honest, as I&#8217;ve been reading reviews which state that it&#8217;s pretty dull for the first 15-25 hours, and I&#8217;ve had a fellow gamer tell me it&#8217;s crap.  The issue is that I&#8217;m not sure if I should spend money on it, or just get the standard edition after it&#8217;s come down in price&#8230; it would certainly mean I could get Band Hero oin one go, and I do think it&#8217;s a worthwhile purchase, at least for the guitar and mic.  DJ Hero llooks really tempting as well, on the basis to complete the set, or do something different though I&#8217;d most likely spend another 50 to get another guitar.  I know this means more space taken up, but I think it&#8217;s worth it, especially for the range of options being available to play instrument-wise.</p>
<p>Moving back to PC gaming though, I&#8217;ve been thinking about getting Fallout 3 and Oblivion on PC, albeit later on when they&#8217;re cheaper.  While I have them on PS3, I acknowledge that the PC versions are superior for the fact that they can look better as time goes on when you upgrade your PC, but mainly it&#8217;s because of the moddability (is that a word?) of the game, and thus the fact the game has much more longevity compared to its console counterparts.  That said however, there&#8217;s less farting about with the console versions as while you still have to install them, there&#8217;s most likely less to install and there is a minimal amount of setting up that&#8217;s needed, such as driver issues or needing more space.  I was talking about this in Game a couple of weeks ago, and came to the conclusion that for extended game life, PC is usually the way to go, but for being able to quickly get into the action, a console is better.  And for the record, I have a PS3 and Wii though I want a 360 sometime, mostly as a development system however.  I held back on getting a 360 because I didn&#8217;t want another MS system, although it seems likely that I&#8217;ll have to shell out extra money after I get it to get a few things, such as a wireless N adaptor and maybe another hard drive.  Either way though, I&#8217;m gonna be getting the Elite.  I do want to get both the PS3 and 360 versions of a game eventually though, so I can compare.  It&#8217;s a good excuse for a YouTube video if I saw one!</p>
<p>But yeah, I&#8217;ll end this now, though I will say that it takes ages for me to get home&#8230; and I&#8217;m also wondering if it&#8217;s a good thing that I spotted so many police cars on my way home, round the general area I live in&#8230;</p>
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		<title>Update for September, October &amp; Beyond</title>
		<link>http://www.stormkeeper.net/2009/09/update-for-october/</link>
		<comments>http://www.stormkeeper.net/2009/09/update-for-october/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 15:08:51 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Computing]]></category>
		<category><![CDATA[Dig Landscapes]]></category>
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		<guid isPermaLink="false">http://www.stormkeeper.net/?p=136</guid>
		<description><![CDATA[As many people have rightly pointed out, I&#8217;ve not updated properly in ages.   This is mainly due to the fact that I haven&#8217;t come up with anything to write about solidly, especially with regards to my new style of writing that I&#8217;m starting to adopt.  Anyway,  I do one day hope to show off my [...]]]></description>
			<content:encoded><![CDATA[<p>As many people have rightly pointed out, I&#8217;ve not updated properly in ages.   This is mainly due to the fact that I haven&#8217;t come up with anything to write about solidly, especially with regards to my new style of writing that I&#8217;m starting to adopt.  Anyway,  I do one day hope to show off my Warhammer 40k models when I have them all properly assembled, but on that front, we&#8217;re looking at a few more weeks work.  I also have to upload some photos to Flickr relating to when I went to Holland, and also the first lot of pics in the photo competition I failed to enter months ago now, whoops!  I have earmarked some other locations in Southeast London to take pictures of as well, but I imagine it&#8217;ll be a while before I can actually upload those too!  It&#8217;s all a case of eventualities really.  I also finally got myself a Wii, so eventually, I&#8217;ll be playing about with the <a href="http://johnnylee.net/projects/wii/" target="_blank">experiments that Johnny Chung Lee has put up</a>.  All the more now that I got myself a second controller, and got myself a Bluetooth &#8220;nipple&#8221;, which is essentially a really tiny Bluetooth dongle that sticks out just a little, much like a nipple.  My laptop has the device installed and set up, so I can eventually play with it.  My laptop will more than likely end up being the main platform for using the motion detection as it&#8217;s handier to use with.  The only issue though is that I need to have Vista drivers.</p>
<p>I&#8217;ve also managed to get myself a T-Mobile USB Wireless Share Dock and a pretty nifty USB stick which also accepts a Transflash (Micro SD) Card, which impressed me.  Though at the moment, I haven&#8217;t tried it out yet properly.  However, I am hoping it&#8217;ll mean I can start doing more stuff outside as a result, such as live updates but I imagine realistically that&#8217;s a while off yet.  Anyway, I also have got myself a copy of the new version of  Space Hulk.  Those of you who both had the money and listened to those at the Games Workshop likely have 2 or 3 of them now; one to play, one to sell on (they could easily increase in value by 3 times in a couple years, meaning their value would be about 180, going by the standard pricing) and one for&#8230; erm, I&#8217;m not sure actually.  Anyway, the reason why they&#8217;re so valuable is because of the fact that the <a href="http://en.wikipedia.org/wiki/Space_Hulk#3rd_Edition">current run is the only run</a>, and also it&#8217;s been 20 years since the anniversary of the last one.  There more than likely won&#8217;t be another one for a good 30 years or so now so this one will shoot up in value.  Getting 2-3 copies does hurt the wallet a bit though.  All the same, it is a worthwhile investment&#8230; it does way a bit though, but you do get a lot in it.  I&#8217;ll post up pics when I&#8217;ve finished assembling the figures&#8230; keep in minf they won&#8217;t be painted just yet though.</p>
<p>Moving into the educational sphere now, and I&#8217;ve been looking at returning to education at some point.  Despite the fact that there&#8217;s the strong chance of fees increasing next year, I  sill want to get myself a BSc.  Amusingly enough though, I was looking at a games design course somewhat local to me, just outside of London, but unfortunately for me, it doesn&#8217;t have anything to do with programming, which was the main area I failed in.  Not only that, it&#8217;s also a level 3 certification, whereas right now, I&#8217;m at level 4, so I&#8217;d be declined based upon the fact I know what is being taught&#8230; hell, I could most likely teach the students if I were actually able to focus enough!   Not to sound too cocky about it, but my design skills are pretty much beyond what my certication (Certificate of Higher Education) is, and my graphics skills are sufficient enough as well, as is my hardware knowledge.  My essay-writing skills are alright as well and would pick up when I actually commenced study again.  What prevents me from actually being able to use the CertHE to start at the second year of university is the fact my programming skills are teh suck atm, both in Java and Flash.  Granted, like the essay writing, I&#8217;d pick up a lot if I got a chance to refresh myself, but I&#8217;m so out of touch with both, I&#8217;d really need to go somewhere that allows me to refresh my Java knowledge, and teach me Flash (I never got a good grounding in it &#8211; perhaps one day I&#8217;ll tell you why I had such an aversion to it), while at the same time, helping me to progress past my CertHE.</p>
<p>Something tells me though that I may just have to teach myself Flash and Java to CertHE standard, if not beyond, which is by no means a bad thing.  It does mean that I&#8217;ve got a little extra help to rely on if I&#8217;m stuck when getting back into study.  And speaking of that, the one that takes my fancy is the one offered by <a href="http://www.qantm.co.uk" target="_blank">Qantm</a>; their <a href="http://www.qantm.co.uk/courses/game_design_development.php" target="_blank">Games Design &amp; Development diploma course</a>, as it enables me to do a diploma in 1 year,  as opposed to 2.  I could also do a BSc. the year after that meaning I could effectively get my degree in 2 years.  Best thing there is that I wouldn&#8217;t have wasted so much time trying to get back to my previous level.  I was going to start it next year, as I&#8217;d need tome to build myself up for full-time.  While I&#8217;m waiting, I can re-teach myself Java and Flash and anything else I need to do to make sure I&#8217;ve got at least my CertHE standard polished up.</p>
<p>Still focusing on games and in particular the industry, I&#8217;ve reserved my place for the <a href="http://adventurex.eventbrite.com/">AdventureX event</a> in London, which looks to be pretty cool, as the main bloke from Revolution Software will be there, along with a few other guests, including the creator of Loom, Brian Moriarty although this depends on the interest in the event.  They also plan to show people how to use Adventure Game Studio (AGS), and DOG 3D, which I&#8217;ve never heard of.  There&#8217;s also a buffet there, although it costs extra.  The event itself is 20 quid for the 2 days, and honestly, it looks like a worthwhile investment, if even to make some games industry contacts.  On that note, I also plan to bring forward an idea I&#8217;ve had at the back of my head for a while now, ever since I was at university in East London.  In some ways, it&#8217;s a continuation of a site I used to own called Emulation Storm, and its (very) distant cousin, Game Phreeks.  While GP wasn&#8217;t mine, at the time it was owned by a former friend of mine, and ES was essentially the retro version of it.  Along with a couple of other sites &#8211; one of which still exists with its original name, the other has a slight change of name &#8211; formed Storm Netwerks.   At the height of Storm Netwerks, we managed to score a lot of press material for use in the site while we were at the Game Stars Live event in 2004, although admittedly, at the time I was more interested in the freebies and booth babes!  That event is actually why I&#8217;m in London in the first place, but more on that later.</p>
<p>Anyway, things happened, and GP lapsed into obscurity, while I did keep Storm Netwerks and ES running for a bit longer, before I dropped ES entirely and renamed Storm Netwerks to Stormhaven Networks.  Yeah, I know&#8230; similar names, but it&#8217;s different enough to consider it a new start.  That said though, there are still references to Storm Netwerks out there, especially as I used it in 2005 or 2006 for an event, so any references you do see to Storm Netwerks are more than likely me.  Xeno Storm started out as Storm Rain, before also getting a name change although StormRain Paranormal still used the old name, so I haven&#8217;t removed it entirely.  I&#8217;m very much connected to my past in some ways, to the extent that I&#8217;m still trying to gather up all the sites I was ever involved with, which I&#8217;ll eventually list on a site somewhere as I&#8217;m wanting to look back on how far I&#8217;ve come from the early days.   Anyway, moving on&#8230; Gamed Up, as I called it at UEL was initially started as a project for my Introduction to Graphics course when I was studying my BSc. in Computer Games Design(This is its current name, and pretty much exactly what I studied as well &#8211; I do hope that the module I failed has been improved!).  It was heavily influenced by vBulletin&#8217;s default template design, although instead of becoming a games blog and podcast like I intend it to be now, it was going to be a site aimed at education relatijng to the games industry, including How Tos, hints and tips with programs, interviews with figures in the games industry and a listing of courses, universities and games companies, as well as news relating to careers and education within the games industry.  As I put it at the time, Gamed Up was just a play on the term &#8220;clued up&#8221;, meaning that a person would be clued up relating to the games industry.</p>
<p>I may consider going down that route someday, but for now, I&#8217;m going through with the more recent idea I have; seeing as I have a few willing people to help me with it.  I&#8217;m also merging the forum of my games clan, the XSG into the forums as it makes perfect sense.  Seeing as general games were to be talked about on the XSG forums anyway, and Gamed Up is about gaming in all forms, the decision to combine them was done to reduce resources used.  I understand that some of my ideas may be a little abstract right now, but this is because I have a tendancy to write off the cuff at times, a practice that I will be cutting down on as part of my improved style.  I&#8217;m going to be using my academic writing skills to help with more coherance on stuff, and also some research.  That&#8217;s not to say that I won&#8217;t stop writing off the cuff entirely, but I do want to make my factual bits more seriously, so I can be taken a little more seriously when it comes to blogging.  Another reason why I&#8217;m being deliberately abstract is to protect my ideas in development, as I share specifics with only a handful of people.  Of course, that said, I usually have the domains for my ideas registered before alluding to them, so there&#8217;s already some protection in place for me!</p>
<p>Another couple of my ideas, which I&#8217;ll mention for the above reasons are the Techie Guild, which is a website for discussing current technology&#8230; or it could be a social networking site for the technical field, not sure yet!  One idea I do want to experiment with (and I am keeping this one secret till it&#8217;s up!), is that of a redux of the DiggerCast and although I&#8217;ll keep the name, I&#8217;m renaming it mainly to the Jammed In Podcast.  You&#8217;ll eventually find out why I named it that, but for now, everyone is going to be left in the dark, except for the people I want to talk to about it.  Lastly, I have an idea which is essentially a spinoff of the Techie Guild and also a development site for the Wii, inspired by what Johnny Lee has accomplished.  It would also handle development with the DS and GameCube (they do have a direct connection to the Wii) and also the GameBoy Advance.  The spinoff of the Techie Guild site is something called Passed the Present, where future technology will get talked about.  Why the odd name?  Well, for starters, Past the Present was taken and secondly, the idea still works because in talking about the future of things, we have &#8220;passed the present&#8221;.</p>
<p>Get it?  No?  Oh well, I tried.</p>
<p>Anyway, I do have other sites that I need to give attention, so don&#8217;t expect the above ideas to come to fruition just yet, especially as I need to reshuffle the existing sites a bit.  Such as proceding with the development of the new Therians dot Net site, the redevelopment of Stormhaven Radio&#8217;s site and the deployment of my portfolio site.  I&#8217;m debating deploying my blog site Altered Awareness now, sans sub-domains as it&#8217;s an idea that can be readily deployed, save for that issue and really the lack of providing subdomains is the only reason the site hasn&#8217;t been put up sooner!  I&#8217;ll eventually find a way to put in subdomains, but I think it&#8217;s just as important to get a userbase for the site up!  Perhaps unsurprisingly, Stormhaven Radio, when it comes back up, will be at the centre-side of all the sites that I&#8217;m developing, as I&#8217;m going to be offering a player for the station with as many sites as I can although that may take a bit for some sites.</p>
<p>Either way, I think for the forseeable future, I&#8217;ll be pretty busy with my ideas, although I&#8217;ll have the assistance of others too; consolidation of my ideas was also another way to make things simpler.  I do have the plan to make a multi-wiki website, but that&#8217;s again a while off, although keeping all my wikis in the one place with a single login will bring in many benefits.  However, I only have plans to do that with 4 wikis atm, as the other wikis that I&#8217;d have planned need either site integration, or do not fit into the theme of the &#8220;WikiNet&#8221;.  I could go on and on about my future plans, but really, I should just do them and then write about them when I have them up, so people can go look.  I do plan on making a mini-site for all my projects, or rather pages of all the  websites I&#8217;ve ever done, provided they&#8217;re still online as otherwise I&#8217;ll just leave a name up.  I also plan on linking together all my image galleries as well.  It&#8217;s no small task, sure but it&#8217;s worth doing, so I don&#8217;t have to keep on Googling all my sites!</p>
<p>Anyway, that&#8217;s it for now.  I&#8217;ll be back next month with a thought-provoking entry, albeit with some proper research, as opposed to research as I do it!</p>
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		<title>Digital Downloads &amp; Monkey Island Remake Impressions</title>
		<link>http://www.stormkeeper.net/2009/07/digital-downloads-monkey-island-remake-impressions/</link>
		<comments>http://www.stormkeeper.net/2009/07/digital-downloads-monkey-island-remake-impressions/#comments</comments>
		<pubDate>Sun, 26 Jul 2009 12:43:55 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Games Blog]]></category>
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		<guid isPermaLink="false">http://www.stormkeeper.net/?p=130</guid>
		<description><![CDATA[Now that the power cut is officially over and out of the way (man it feels longer than 6 days!), I can start to talk about the Monkey Island remake, along with Steam and Battle.net. I decided to expand the post because Steam is the method I used to download the game and right now, [...]]]></description>
			<content:encoded><![CDATA[<p>Now that the power cut is officially over and out of the way (man it feels longer than 6 days!), I can start to talk about the Monkey Island remake, along with Steam and Battle.net.  I decided to expand the post because Steam is the method I used to download the game and right now, I&#8217;m fully starting to appriciate Steam for what it is; a good way of getting games without the storage overhead!  I mean, it&#8217;s nice having a CD, but when you&#8217;re on the move, it&#8217;s not practical to carry a game with you, is it?  I applaud Valve for releasing Steam in the first place.  Granted, it may have initially started off a bit rocky (most new things did), but it&#8217;s starting to really become a great way of getting games, or storing some of the games you already have!  For instance, if you add your Half Life or Gunman Chronicles key to Steam, it gives you Half life and lots of goodies&#8230; this was a pleasant surprise for me, as I unfortunately lost access to my original Steam account, so it&#8217;s on their system, but I&#8217;ve no way of accessing it!  Either way though, because of the advent of faster broadband, the retail landscape has been changed &#8211; you can now download a DVD worth of content in a matter of hours, rather than weeks!  Additionally, digital downloads reduce the cost of a product, seeing as the distribution and manufacturing charges have been wiped off; those for the box, manuals, the game media itself and transport costs.  Altogether, this does make for a cheaper game.</p>
<p>Another aspect to digital downloads is that the download is just data, meaning you can&#8217;t break it!  I&#8217;ve lost one or two CDs and ended up just buying a replacement, as it seemed to be too much hassle to return it to the developer (the media cost almost as much as the game would have &#8211; plus I was in Ireland the devs pointed to the UK which wasn&#8217;t that cheap to post to!).  At least with this method, people can keep their media safe and also carry it around with them &#8211; all that&#8217;s needed is internet access.  That certainly means less baggage for me anyway, seeing as my laptop weighs a ton!  There are a couple of downsides though, at least for me&#8230; firstly, although I may physically have a particular game that&#8217;s for sale on Steam, I may not necessarily be able to add it.  This presents a problem as I have to purchase an entirely new copy of the game for it to be on Steam.  For a game like the X-Com collection, this was less of an issue, as I could offset most of the cost by saying that I needed UFO to complete the collection.  Granted, it&#8217;s just one game, but it does make the overall cost feel a bit less.  I also have my eye on the id software collection too, as the value of the games I don&#8217;t have are nearly the value of the pack itself.</p>
<p>Decisions like that are a lot easier to make.  Of course, one thing I do plan to do is compare the prices of games on Steam over what they are retail.  If they&#8217;re cheaper or the same price on Steam, I&#8217;ll get it there instead.  I can&#8217;t fully move away from non-digital downloads though as It&#8217;s not very practical for me.  That said however, if devs like Blizzard are also hopping onto the DD bandwagon, I&#8217;ll be happy.  The new Battle.net has impressed me so far, and I&#8217;ve only just signed up!  They now offer the ability to download a digital copy of their games, which is cool.  My copy of Diablo 2: LOD seems to be a bit screwy atm, so this is a welcome method of downloading a copy of the media that should work!  I think my WarCraft III expansion suffered a similar fate as well.  One thing I am concerned about though is the fact I selected US English for StarCraft by mistake.  Now, don&#8217;t get me wrong, I can understand US English fine, but I&#8217;m concerned about the technical issues more to be honest.  I guess this just means I have to download a different patch now.  Either way, I do appriciate the facility to download my Blizzard games.  I&#8217;ve also just downloaded a system checker for StarCraft II, so I can opt into the beta, or at least try anyway.  Either way, after much grief (the checker told me it couldn&#8217;t upload my system info), it uploaded it anyway.  Now I&#8217;m not sure if it&#8217;s because the app is screwy, but I figure it uploaded the data the first time, or perhaps it did it after I moved my PC into my router&#8217;s DMZ&#8230; either way I don&#8217;t think I&#8217;ll ever know.  But it&#8217;s done now, so I can rest easy.  That said though, while Googling some ports for the app, I saw someone mention that 400GB is needed to participate in the Beta testing program.</p>
<p><span id="more-130"></span>I&#8217;m not sure if it&#8217;s true or not, but if it is, that leaves me out!  Shame, as I was looking forward to playing SC2, but ah well, let&#8217;s see what happens.</p>
<p>Funny, but initially, this was supposed to be about my first impressions of the Secret of Monkey Island (SoMI) Remake which was released on Steam, but it changed into a talk about Digital Downloads, including Steam and Battle.net.  I was also going to provide a few pictures as well, for inclusion in this post, but I may just knock that one on the head and just post a <a href="http://www.flickr.com/photos/stormkeeper/sets/72157621837473782/" target="_blank">gallery link on my Flickr</a> instead.  Seeing as you&#8217;re reading this now, I&#8217;ve most likely already done this.  The funny thing is that I was gonna let the pictures do most of the talking, seeing as I was only going to sort out a paragraph or 2 for it, as a fairly large amount of people have played SoMI already, be it on the PC or Amiga (yes, it&#8217;s that old!).  I&#8217;ve actually got the original one, along with the sequel &#8211; in a dual package &#8211; so I&#8217;m one of those people who have played it.  Admittedly, I don&#8217;t remember all of it, and I actually used a walkthrough to help me though certain parts, but the reason why I got this game was due to a couple of reasons:</p>
<p>1) I want to support the adventure games genre, especially the point &amp; click kind.<br />
2) I wanted to see what enhancements they made to the game &#8211; more about them a bit later though.<br />
3) I wanted to, so there.</p>
<p>Either way, I am glad I did!  For starters, although the game is at its core, the same&#8230; new life does get injected into it.  One thing that really struck me when I saw the intro was the water effects in the game, some of the best I&#8217;ve seen so far.  Granted, I&#8217;m comparing it to the likes of Unreal Tournament 2004 and Guild Wars, but they are near-enough at that level!  Another thing that I was impressed with was the sound and music; the music&#8217;s been completely redone to great effect, then we have the original voice actor playing Guybrush Threepwood, which makes it feel right (all the more because he&#8217;s a MI addict!).  Admittedly though, they have changed his look a bit, but that&#8217;s to fit in with Curse of Monkey Island (I had all 4 games at one point but I&#8217;m missing Curse), which is fair enough&#8230; points for keeping consistant.  One thing that does bother me though is the way Guybrush walks in the remake.  It&#8217;s like he has a walking animation but he slides forwards.  I keep on thinking he&#8217;s doing a forward moonwalk.  In the original, the walking is more smooth, but it&#8217;s a minor issue so I&#8217;ll let it pass.  The game itself is good to play, even though I&#8217;ve played it before.  It seems more funny with the added voices.  Then again, it may also be funnier because I&#8217;m older and actually understand stuff more.</p>
<p>Everything certainly makes more sense when you&#8217;re older!  Anyway, to use something perhaps a little clichéd, it plays exactly like the original and in no way suffers for it either.  The original game was a classic and this one is a classic reborn.  Granted, there may be a couple of issues here and there, but it&#8217;s nothing major to worry about.  Another few things I noticed with the graphics, asides from the heatwaves with the lava &#8211; another great effect &#8211; is that some of the art in the remake differs from the original game.  Another thing I should mention as well is that you can actually switch between the classic and original games through the use of a key, and it works seemlessly, pretty much continuing from the second after you switched.  There was also no slowdown on my system when it happened either, so I&#8217;m quite impressed.  It does feel a little disorienting switching between the two modes though, going from high resolution artwork, voices and water effects to the lower resolution, no water effects and very little sound!  I&#8217;m an old-school gamer though, so it doesn&#8217;t bother me per se, it just feels a bit wierd seeing the contrasts.  This is also how I was able to notice the artwork differences, because I switched between the 2 modes a fair bit.  One major difference you&#8217;ll notice near enough to the start of the game is the SCUMM Bar.  In <a href="http://www.flickr.com/photos/stormkeeper/3757954798/" target="_blank">the original</a>, there isn&#8217;t a lot in the screen, but in <a href="http://www.flickr.com/photos/stormkeeper/3757157445/" target="_blank">the remake</a>, the screen has a lot more going on in the background, such as ships docked and the like.</p>
<p>Changes like that really enrich the game experience, in my opinion.  Something tells me that this will eventually end up becoming a full-blown review instead (I&#8217;ll obviously be editing certain things out), but as for the bottom line&#8230; if you&#8217;re a fan of the original Monkey Island, you should get it if you haven&#8217;t already!  If you&#8217;ve never played Monkey Island before, you should get it as it&#8217;s a classic game that has aged well over the years, even without the graphical enhancements.  The fact it&#8217;s been optimised for Windows means that it&#8217;s even more accessible to people than it would have been if DOSBox was being used.  One thingthat did surprise me though was the size of it, but I suppose the enhancements are no small feat; the original game was only about 5MB, if that.  This new version is 2.5GB!</p>
<p>If anyone was curious as to the reason why I tend to do impressions of games as to a full-blown review, it&#8217;s because I don&#8217;t have a system I can use yet, although that is coming.  I wouldn&#8217;t consider the above a full review anyway, because although I went through a lot of the game stuff, I didn&#8217;t cover everything, as I&#8217;m only about 15-20% of the way through. You can&#8217;t review a game unless you&#8217;ve either reached at least one of the game&#8217;s conclusions (if it has multiple endings) or you get so frustrated with reviewing the game (usually that means it&#8217;s crap), youdecide to give up and write up whatever you have to work with.  Either way, I expect that when the games blogging site eventually comes up, I&#8217;d have played the game enough to convert the impression into a proper review, with scores, rating and everything!</p>
<p>The more I think about it though, the more I realise that sticking to a single games blog may not be the best idea, especially for something dynamic such as the games industry.  I may just have a blog a bit like this that talks about games in general, then have separate blogs for reviews on different systems.  But I digress&#8230; I can think about that later on.  Either way though, I expect that I&#8217;ll be changing my games-related blog entries around to fit them in the relevent sections, though that said, I&#8217;d better review what game stuff I&#8217;ve written first as it&#8217;s bound to need some rewriting, if I&#8217;m ripping stuff out to put in its own entry.  I may be lucky enough to not have to do that though.  Either way, I&#8217;ll be keeping the original posts archived, so I have something I can refer to later on if I need to redo the post yet again.  I&#8217;ll be removing the games-related posts from this blog and transplanting them into my game blog.  I will still, more than likely have some crossovers between the two blogs, in that I may talk about gaming and psychology some more, meaning I can post this twice over and hopefully get differing opinions.  The reviews and previews can be a separate blog altogether, as I can then accept contributions from others, as they&#8217;re not tied to any one person.  That said though, I may end up making this a gaming blog site, much like I&#8217;d be making Altered Awareness more about the arcane and mystic.  So many possibilities really.</p>
<p>Yet again, this blog has ended up having a topic detour, but to my credit I have improved.  I really ought to start getting the games blog up and running, so I&#8217;m going to leave it at this for now.  Apologies for the length of the post &#8211; it&#8217;ll be vastly shortened in the future!</p>
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		<title>Free Little Big Planet Sackboy T-Shirt</title>
		<link>http://www.stormkeeper.net/2009/06/free-little-big-planet-sackboy-t-shirt/</link>
		<comments>http://www.stormkeeper.net/2009/06/free-little-big-planet-sackboy-t-shirt/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 14:13:18 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[Games Stuff]]></category>
		<category><![CDATA[freebie]]></category>
		<category><![CDATA[Ico]]></category>
		<category><![CDATA[Little Big Planet]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sackboy]]></category>
		<category><![CDATA[Shadow of The Colossus]]></category>

		<guid isPermaLink="false">http://www.stormkeeper.net/?p=114</guid>
		<description><![CDATA[I stumbled across this a few minutes ago and thought I&#8217;d share it with others.  Unfortunately, as of yet I&#8217;ve not got myself a proper games blog (but it is in the pipeline), so I&#8217;m posting it here.  Anyway, although the title says that there&#8217;s a free Sackboy on offer, unfortunately they&#8217;re now all gone, [...]]]></description>
			<content:encoded><![CDATA[<p>I stumbled across <a href="http://www.mediamolecule.com/2009/04/30/free-sackboy-for-every-man-woman-and-child-of-the-uk/" target="_blank">this</a> a few minutes ago and thought I&#8217;d share it with others.  Unfortunately, as of yet I&#8217;ve not got myself a proper games blog (but it is in the pipeline), so I&#8217;m posting it here.  Anyway, although the title says that there&#8217;s a free Sackboy on offer, unfortunately they&#8217;re now all gone, much to my disappointment as I&#8217;d have liked my own one!  Instead, there&#8217;s a free Sackboy t-shirt on offer instead, provided you follow the requirements on the site.  Do keep in mind though that it&#8217;s only available to UK and Ireland residents, so anyone reading this not from any of the covered areas unfortunately cannot take part in this.</p>
<p>Anyway, here&#8217;s a pic of one of the 5000 Sackboys sent out (courtesy of a bloke named Josh who posted the pic on the comments page):</p>
<p><img src="http://img507.imageshack.us/img507/9594/dsc0511.png" alt="Sackboy!" width="546" height="823" /></p>
<p>No wonder Stephen Fry went &#8220;Aww, bless!&#8221;</p>
<p>They&#8217;re selling one on eBay for 50 quid, but honestly, as much as I&#8217;d want one, I&#8217;d not pay that much!  I do agree with many of the commenters saying that they&#8217;re very well made.   I hope they&#8217;re gonna bring out one people can buy eventually, as I would most certainy get one!   Anyway, here&#8217;s hoping that I get my t-shirt.</p>
<p>And before I forget, there&#8217;s a new <a href="http://www.mediamolecule.com/2009/06/">LBP DLC coming out</a> which features stuff from Shadow of The Colossus, arguably the most gorgeous-looking (certainly the most rare!) game for PS2.  I happen to have a copy and shelled out 20 quid (Euros, I think) for it a few years ago now.  I&#8217;ve not properly played it (though I should soon!), but as a gamer, there&#8217;s a certain pride in owning the game.  Also, I signed myself up to ScrewAttack, at long last, so I&#8217;ll most likely be commenting on there.  There&#8217;s a blog on there, like there is with GameTrailers, but I dunno if I&#8217;ll be posting to it&#8230; I might just use it as a mirror blog for the main one I&#8217;ve planned, to get larger community coverage&#8230; I&#8217;ll think of something!</p>
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		<title>Tetris 25th Birthday &amp; Other Stuff</title>
		<link>http://www.stormkeeper.net/2009/06/tetris-25th-birthday-other-stuff/</link>
		<comments>http://www.stormkeeper.net/2009/06/tetris-25th-birthday-other-stuff/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 12:31:15 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[Games Stuff]]></category>
		<category><![CDATA[Casual Gaming]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://www.stormkeeper.net/?p=98</guid>
		<description><![CDATA[I&#8217;m only just after finding out that Tetris has hit the grand age of a quarter-century!  That&#8217;s just one year shy of my age!  Anyway, I remember Tetris as one of the first games I had for my GameBoy Pocket, and for that matter, still have.  It happens to be one of the most cloned [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m only just after finding out that Tetris has hit the grand age of a quarter-century!  That&#8217;s just one year shy of my age!  Anyway, I remember Tetris as one of the first games I had for my GameBoy Pocket, and for that matter, still have.  It happens to be one of the most cloned games ever, and has appeared on multiple systems and has also seen a lot of remakes and also sequels and spinoffs.  For instance, there is at least one Tetris game for the DS out pretty recently and I&#8217;m fairly sure there is one for the PC that is more recent too, along with a mobile release.  And although I don&#8217;t have an XBox, I&#8217;m sure that it has one too.  So, not only has it appeared on practically system (illegally or not), it&#8217;s also become one of the world&#8217;s most recognizable games as well of the most influential.  I say influential as it seems that everyone and their dog has wanted to make a Tetris-type game.  If not that, then they&#8217;ve wanted to do Breakout, Pong, Space Invaders or Asteroids.  As well as being influential in their day, they have another thing in common; simplicity.  The games are simple to pick up and play.  All you need are the controls, and no more than 2 sentences to explain the game.  This also makes them accessible to the masses, which is why Tetris is still so popular to this day&#8230; although the game has been updated each generation, the playing principles remain the same.  This was supposed to just be about Tetris&#8217; 25th birthday, but it&#8217;s evolved into talking about simplicity in games also, which to be fair is a logical progression.</p>
<p>Anyway, simplicity is why the Wii is popular (I imagine this has its own take on Tetris too), as the games are easy to understand and get into.  I&#8217;d even go far as to say that Tetris is perhaps one of the main reasons why some people became gamers.  Of course, you can still see the influence of Tetris in other puzzle games, even if it&#8217;s not obvious.  I&#8217;m pretty sure that Tetris was in the back of the developer&#8217;s heads for games like Peggle and Zuma, to name a couple of games I&#8217;ve played recently.  The major influence of Tetris in games like that is simplicity and accessibility, which is at the core of casual games.  Addictiveness is another factor too&#8230; how many of you can honestly say you haven&#8217;t looked at the clock and thought &#8220;just one more game/level and I&#8217;ll stop, and it turns into 3 hours?  I know I have had that many a time.  Granted, it may not be towards our birthday game, but it has been towards a game.  Another aspect of Tetris that is also recognisable is the music.  How many of you reading this remember the Tetris music, the A one?  I bet anyone who has played the game remembers it quite well.  It&#8217;s like the original Super Mario Brothers song; it&#8217;s catchy and hard to get out of your head, although admittedly, there&#8217;s not a lot of music in SMB, so it&#8217;s all most likely remembered.  For me, anyway the A Song is my most remembered song of tetris, apart from the main theme.  The B Song, while I heard it and know it&#8217;s there, I don&#8217;t remember quite as much.  I just read up about Tetris and there was a C song too&#8230; I don&#8217;t remember that at all!</p>
<p><span id="more-98"></span></p>
<p>Anyway, although Tetris for the most part is simple, there have been some spinnoffs, clones and sequels, some of which I&#8217;m aware of, and others not.  Some of these have brought something new to the table, like for instance <a href="http://en.wikipedia.org/wiki/Welltris" target="_blank">Welltris</a>, which was developed by Tetris&#8217; creator <a href="http://en.wikipedia.org/wiki/Alexey_Pajitnov">Alexey Pajitnov</a>.   This was a sequel to Tetris, albeit with a twist; it was set in a well with a 3D prespective.  I had the C64 version, although I wasn&#8217;t able to understand it as I was much younger than I am now.  Either way, this game hasn&#8217;t really been mentioned a lot, as the original Tetris and its any clones, on many systems have pretty much taken over.  Also, if you look at the Wikipedia article for Alexey Pajitnov, you&#8217;ll notice that 2 years ago, he recieved an award for &#8220;pioneering the casual games market&#8221;.  This is pretty impressive, given casual gaming ony took off over the past few years or so.   Nearly all games were considered to be for &#8220;hardcore gamers&#8221;, which explains why there was such a low penetrations of female gamers and also people who don&#8217;t usually play games.</p>
<p>These days, this has changed slightly, with the introduction of the Nintendo Wii.  As I have mentioned before, games on the Wii are usually quite accessible to anyone, so the Wii generally has the perception by many gamers as a non-gamers console.  Nintendo systems in general had the perception of being aimed at kids, due to the lack of violent games for the systems, which was in line with Nintendo&#8217;s family-friendly image.  If you wanted to play &#8220;real games&#8221;, you generally had to go for the alternatives, which at the time of the SNES, was the Megadrive; N64 had the PS1 and Dreamcast and the Game Cube had the XBox and PS2 to contend with.  These days though, Nintendo has relaxed those rules in order to appeal to a larger demographic.  However Microsoft&#8217;s and Sony&#8217;s console offerings have a larger market share.  I can&#8217;t say who is currently at the top, as I haven&#8217;t checked recently, although I did expect that over the Xmas periods of 2007 and 2008, the Wii would experience a surge of ownership.  I still expect that in 2009, the Wii should again see an increase of ownership, along with perhaps the PS2, as they tend to be cheaper systems.  That said however, the XBox 360 has also come down in price, and also has an arcade model, so now it&#8217;s competing with the Wii.  I seriously doubt the PS3 price will be able to go low enough to compete, so the PS2 will be Sony&#8217;s offering there, especially as it&#8217;s still being supported.</p>
<p>The mobile gaming market, despite being a great place for casual gaming development due to the limited resources on the mobile phones compared to the consoles, is still somewhat of a niche market, although this market has being steadily growing as everyone nowadays has a mobile phone, nearly all of which are Java enabled.  Java-enabled phones are pretty much the major reason why the mobile gaming market is taking off at all, due to Java being a universal language, meaning developers no longer have to develop games for each individual system, which saves them money.  However, despite the mobile gaming market&#8217;s growth, it still won&#8217;t be as big as the console market in certain ways.  The only competition within the mobile games market would be similar games, whereas within the console market, it&#8217;s a bettle between the consoles themselves as well as the games.  There is a battle within the mobile market however, as mobile phone manufacturers try to outdo themselves with developing features for phones.  Even the mobile networks are in on it too, trying to make sure that a particular, new device is exclusive to them, such as the iPhone woth O2, the G1 with T-Mobile and the HTC Magic with Vodafone, to name 3 recent examples off the top of my head.</p>
<p>One thing about the mobile market however is that mobile phones themselves aren&#8217;t games systems, they&#8217;re tools.  And despite the intense competition between Sony, Microsoft and Nintendo, it&#8217;s practically nothing compared to mobile phone manufacturers and network providers.  For starters, in the UK, there&#8217;s at least 2-3 times as many network providers as there are console manufacturers.  Andf there&#8217;s a hell of a lot of phones out there too.  It&#8217;s very much a cut-throat industry, very much like the video games industry; if you make a mistake with your product, you&#8217;re screwed.  The PC market has its own battle, on scale with the console wars almost, though there&#8217;s one less competitor, but there&#8217;s a duplicity at play; for processors it&#8217;s Intel vs AMD and for graphics cards, it&#8217;s AMD/ATI vs Nvidia.  Seems that whereever you go, it&#8217;s competition, but that&#8217;s the nature of the technology markets; one company wants to develop better technology to the others.  I guess it&#8217;s inevitable though.  Either way, despite such intense competition, there will always be those gems that stand out, be it gaming or technology and Tetris is one of those.   It&#8217;s remained in the public consciousness and the mainstream for 25 years and may it remain there for another 25 at least.</p>
<p>Happy 25th Birthday Tetris.</p>
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		<title>The Magic of The Mind and The Immediate Future of Humanity</title>
		<link>http://www.stormkeeper.net/2009/04/the-magic-of-the-mind-and-the-immediate-future-of-humanity/</link>
		<comments>http://www.stormkeeper.net/2009/04/the-magic-of-the-mind-and-the-immediate-future-of-humanity/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 17:12:06 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Games Dev.]]></category>
		<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[Games Stuff]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Project Stuff]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[Robotics & AI]]></category>
		<category><![CDATA[Science & Tech]]></category>
		<category><![CDATA[Biology]]></category>
		<category><![CDATA[Interesting]]></category>
		<category><![CDATA[Magic]]></category>
		<category><![CDATA[Medical]]></category>
		<category><![CDATA[Robotics]]></category>
		<category><![CDATA[Schitzophrenia]]></category>
		<category><![CDATA[Sci Fi]]></category>
		<category><![CDATA[The Future]]></category>
		<category><![CDATA[Tricked!]]></category>

		<guid isPermaLink="false">http://www.stormkeeper.net/?p=81</guid>
		<description><![CDATA[<strong>Warning, this post is huge!  If you don't like reading large blog posts, you're advised to avoid this!</strong>

Talking about the human mind in relation to many things, such as magic, games and body swapping.]]></description>
			<content:encoded><![CDATA[<p><strong>Warning, this post is huge!  If you don&#8217;t like reading large blog posts, you&#8217;re advised to avoid this!</strong></p>
<p>The past half hour or so, I&#8217;ve been looking at many things&#8230; things mostly to do with how the human mind works and percieves things.  I have to say, there&#8217;s quite an interesting amount of stuff there, and I haven&#8217;t even scratched the surface.  First of all, we come across <a href="http://blog.wired.com/wiredscience/2009/04/schizoillusion.html">this article</a>, which talks about the fact that schitzophrenics are not fooled by the &#8220;hollow face illusion&#8221;, with an included video.  Essentially, the &#8220;hollow face illusion&#8221; involves — as you may have guessed — a hollow face.  The article describes it as:</p>
<blockquote><p>In the hollow mask illusion, viewers perceive a concave face (like the back side of a hollow mask) as a normal convex face. The illusion exploits our brain&#8217;s strategy for making sense of the visual world: uniting what it actually sees — known as bottom-up processing — with what it expects to see based on prior experience — known as top-down processing.</p></blockquote>
<p>Anyway, it has been shown that those with schitzophrenia are not fooled by this illusion and see the concave face as what it actually is.  The rest of us (including myself, which is interesting) see the conclave as a convex face, to the extent the nose sticks out!  And even if you know this already, it doesn&#8217;t matter; your brain will still percieve the back side as a normal face.  I found it interesting that I saw it like most &#8220;normal&#8221; people do, because I have a type of Autism known as Asperger Syndrome (AS).  Now granted, I have been taught to act somewhat normal, but I do wonder if anyone else on the Autistic Spectrum will see things like normal people, or schitzophrenics.</p>
<p>Why I say this is because AS was once considered to be a form of schitzophrenia&#8230; see where I&#8217;m going with this yet?  Good.  Anyway, if those on the Autistic Spectrum see things like a normal person, it would mean that Autism Spectrum Disorders affect different parts of the brain to schitzophrenics.  That said of course, those who are drunk and under the influence of drugs see through it too, which makes you wonder what parts of the brain intoxicating substances hit, doesn&#8217;t it?</p>
<p><span id="more-81"></span></p>
<p>Moving onto the magic part of the title now, but still focusing on the mind (this is the underlying theme here, everything in this entry has to do with the way the mind percieves things), we move onto magic!  <a href="http://blog.wired.com/wiredscience/2008/07/the-science-of.html">This article</a> talks about magic tricks revealing the inner workings of the brain.  And while the face video was interesting, the magic tricks had me enthralled.  Yes, I know they&#8217;re sleights of hand and optical illusions, but still while they&#8217;re happening, you can&#8217;t help but be amazed.  I&#8217;ve always wished I could perform stage magic, but as of yet I haven&#8217;t gotten around to learning so for the the time being I&#8217;ll watch everyone else do it instead.  I can&#8217;t get to detailed with the videos, or I&#8217;ll ruin the suspension of disbelief involved, so do have a look yourself and comment.  One interesting video is here&#8230; see if you can work out the trick and also marvel at the new YouTube interactive video feature.</p>
<p>Also be sure to check out <a href="http://www.youtube.com/user/Quirkology">Quirkology on YouTube</a> if you have the time.  It&#8217;s an amazing look at &#8220;alternative psychology&#8221;, which interests me.  Dr. Richard Wiseman, who came up with Quirkology also wrote an article on luck, which featured in a men&#8217;s health magazine somewhere.  I may actually upload the scans I took of the pages, if there&#8217;s enough demand for it, especially as it&#8217;s a fascinating article, and also one that got me interested in Dr. Wiseman&#8217;s research.  It&#8217;d be a shame to leave it on my hard drive where no one can view it as it really is a fascinating article.  There&#8217;s even a quiz at the end too, so I&#8217;ll expect people to put their results up (be honest!).</p>
<p>While I could go on about the science of Quirkology, I now want to move onto the gaming part of this entry.  While some people may wonder what games have to do with the workings of and on the mind, others have undoubtedly worked out where I&#8217;m headed with this.    Simply put, games are an immersive experience where suspension of disbelief is required, much like what is needed in magic.  However, as this entry is not about games design and playing (which I&#8217;ll write about another time), I won&#8217;t go too much into the subject of immersion in games.  Anyway, the point here that I&#8217;m making is that when you get into a game (the more realistic and believeable the game is, the easier it it is to get into), you start to view the main character as an extension of your own.  For instance, my mum cannot play Doom, or watch me play it when I&#8217;m running around because it gives her motion sickness!  Additionally, a lot of people complained about similar while playing Descent, which is more of an&#8230; ah&#8230; &#8220;headfuck&#8221;, given the 360 degrees of movement offered to the player.  This phenomena is known as Simulation Sickness, and affects people while they <a href="http://www.loonygames.com/content/1.2/feat/">play games</a>, usually of the first person variety.</p>
<p><a href="http://en.wikipedia.org/wiki/Motion_sickness#Simulation_sickness">Wikipedia</a> describes Simulation Sickness as this:</p>
<blockquote><p>Simulation sickness, or simulator sickness, is a condition where a person exhibits symptoms similar to motion sickness caused by playing computer/simulation/video games.</p>
<p>The most common theory for the cause of simulation sickness is that the illusion of motion created by the virtual world, combined with the absence of motion detected by the inner ear, causes the area postrema in the brain to infer that one is hallucinating and further conclude that the hallucination is due to poison ingestion. The brain responds by inducing nausea and mass vomiting, to clear the supposed toxin. According to this theory, simulation sickness is just another form of motion sickness.</p>
<p>The symptoms are often described as quite similar to that of motion sickness. Some can range from headache, drowsiness, nausea, dizziness, vomiting and sweating. A research done at the University of Minnesota had students play Halo for less than an hour, and found that up to 50 percent felt sick afterwards.</p>
<p>In a study conducted by U.S. Army Research Institute for the Behavioral and Social Sciences in a report published May 1995 titled &#8220;Technical Report 1027 &#8211; Simulator Sickness in Virtual Environments&#8221;, out of 742 pilot exposures from 11 military flight simulators, &#8220;approximately half of the pilots (334) reported post-effects of some kind: 250 (34%) reported that symptoms dissipated in less than 1 hour, 44 (6%) reported that symptoms lasted longer than 4 hours, and 28 (4%) reported that symptoms lasted longer than 6 hours. There were also 4 (1%) reported cases of spontaneously occurring flashbacks&#8221;.</p></blockquote>
<p>I haven&#8217;t ever suffered from this myself, but I certainly have been too immersed in a game before!  For instance, whenever I play Doom, Quake or any other FPS and get shot at&#8230; my immediate reaction is to physically dodge the projectiles, while at the same time doing the same within the game.  It&#8217;s at this point I have become totally immersed.  The reason for this is the realism the game has which is also the reason why people get motion sickness when their character moves fast.  Admittedly though, I did feel quite dizzy and a little ill after seeing a video for <a href="http://www.wired.com/gaming/gamingreviews/commentary/games/2008/11/gamesfrontiers_1117">Mirror&#8217;s edge</a>, which is by far the most realistic game to date that I&#8217;ve seen.  It actually made me want the game, but again that&#8217;s another blog entry.  Here&#8217;s a video of <a href="http://www.youtube.com/watch?v=Fm3ebiMXJmM">Mirror&#8217;s Edge in action</a>, which shows you why I got a bit dizzy, given the way the prespective and character movement is.  I&#8217;d have looked for more but after twice being stung by a Rickroll when looking for more detailed videos, I&#8217;m kind of wary of looking for anything else at the moment&#8230; once bitten, twice shy!</p>
<p>Lastly, we go onto something more grounded in reality, and yet still kind of Scifi.  A study by the journal <em>Cognative</em>, mentioned in <a href="http://blog.wired.com/wiredscience/2008/06/hands-may-help.html">this article</a> showed something rather interesting:</p>
<blockquote><p>Washington University researchers asked people to identify letters onscreen, and the test subjects fared better with their hands beside the monitor than with their hands in their laps. The presence of their hands apparently improved their vision &#8212; and this held true even when when their hands were hidden behind cardboard.</p></blockquote>
<p>This may partly explain why games actually increase hand-eye coordination.  Games also seem to sharpen eyesight, according to an <a href="http://uk.videogames.games.yahoo.com/blog/article/2736/">article</a> on Yahoo! Games.  This fact doesn&#8217;t surprise me however, as I attribute my improved hand-eye coordination to playing masses of games in my youth.  Whether or not that turns out to be wasted time overall is yet to be seen, but it certainly helps me write this megapost!  Something that strangely enough is related to Mirror&#8217;s Edge is <a href="http://blog.wired.com/wiredscience/2008/12/vr-goggles-and.html">this article</a>, which talks about experiencing someone else&#8217;s (or even a mannequin&#8217;s or other artifical body) body as their own, through the use of cameras.  This stuff is both interesting and scary, especially as it talks about humans inhaviting artifical bodies, although this is something that may happen in the future, perhaps after my lifetime.  That said, in some instances, it could be useful in some medical applications, at least where <a href="http://blog.wired.com/wiredscience/2008/08/rubber-hand-tri.html">this article</a> is concerned as it shows the link between the brain and the body.</p>
<p>As far as the artifical hand experiment goes, this will eventually enable people to eventually have working prosthetic limbs.  The other experiment could be used to make more realistic virtual reality games, perhaps also assisting with fine remote control for machines.  We certainly seem to be getting closer to the sort of future where you&#8217;ll be able to fly around cyberspace and feel it, ala TekWar.  Max Headroom and Johnny Mneumonic also come to mind in terms of what could happen.It&#8217;s all getting rather cyberpunky now, isn&#8217;t it?</p>
<p>Granted, we may not have flying cars less than 6 years to 2015 ala Back to The Future (BTTF), but we&#8217;re certainly getting closer to some of the other futures predicted by science fiction movies, books and TV.  This is both an amazing and scary thing, depending on what direction this could take.  Thinking about BTTF though, I don&#8217;t think a lot really changed overall, despite the cars flying and not looking like they do in the film.  But, a lot can happen in 5-6 years.  I certainly would love to hear Christopher Lloyd&#8217;s thoughts when 2015 arrives in reality.</p>
<p>We still have a while to go before we reach that stage though.</p>
<p><em>Oh, by the way, does it show that I used to do academic writing?</em></p>
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		<title>A visit to id Software in 1993</title>
		<link>http://www.stormkeeper.net/2009/04/a-visit-to-id-software-in-1993/</link>
		<comments>http://www.stormkeeper.net/2009/04/a-visit-to-id-software-in-1993/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 08:15:52 +0000</pubDate>
		<dc:creator>Stormkeeper</dc:creator>
				<category><![CDATA[Games Dev.]]></category>
		<category><![CDATA[Games Industry]]></category>
		<category><![CDATA[Games Stuff]]></category>
		<category><![CDATA[Commander Keen]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[games development]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://www.stormkeeper.net/?p=59</guid>
		<description><![CDATA[A video that was taken of id Software's offices in Texas back in 1993 by Dan Linton of the Software Creations BBS.]]></description>
			<content:encoded><![CDATA[<p><a href="http://rome.ro/2009/04/visit-to-id-software-1993.html">planet rome.ro: a visit to id software, 1993</a></p>
<p>I&#8217;m literally just after finishing watching this video, which my friend Sean (of Spoofscript.com) showed me. The vid is a good half hour, but it&#8217;s definitely worth a watch if you&#8217;re interested in id Software and Doom. The above link is actually the blog entry, so if you want to watch the video, it&#8217;s here: <a href="http://vimeo.com/4022128" target="_blank">http://vimeo.com/4022128</a>.</p>
<p>One of the things that made me smile and also impressed me was Bobby Prince explaining one of the songs from the &#8220;lost episode&#8221; of the Commander Keen series; Keen Dreams.   I won&#8217;t be looking at that particular song in the same way again, and it has subsequently made me appriciate MIDI music more.  I&#8217;m not going to ruin the surprise, but suffice to say, once you listen to Bobby&#8217;s explanation while the song is playing, it makes a whole lot of sense&#8230; provided you didn&#8217;t know that already, that is.</p>
<p>Either way, it&#8217;s a fascinating look at id Software in their pre-Doom days and also in general.</p>
<p>Edit: Apologies for the big mess of everything&#8230; WP is being retarded and isn&#8217;t making proper separations <img src='http://www.stormkeeper.net/wp-includes/images/smilies/icon_neutral.gif' alt=':|' class='wp-smiley' /> </p>
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